Take all the provinces bordering Sweden and Tver and some money. I want the extra points. I'm just wondering about actual strategies in sp for Russia/Muscovy. Consecrate metropolitans (you can do this in 3 states). I like Trade ideas here as Russian provinces arent the most valuable. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. And select the Icon of St. Michael for extra manpower recovery and discipline. It will be a very tough war, which you can potentially win. Your current idea road map is good enough too. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. It really is tough decision. Is this supposed to be a WC? If you go quantity over aristocratic. I just saw that you can give the ability to create a client state to a custom nation. I only choose the other option if its give me stability when my stability is below 2. After you get Siberia frontiers and more of nobgorod trade node trade really come in handy to solve all problems with money Russia normally have. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Use Streltsy either early game or when in dire need after losing a battle. Quality and offensive are of course always valid too. on Paradox technology, Legal Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. You will roll over everyone in Europe. So for Russia IMHO the best is Economic+Quality. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. Keep the center of trades for yourself though. Is +10% goods produced and +1 missionary strength a bad policy? Picture it and then make it so in Europa. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. 2) Diplomacy. After that it's really more what your campaign needs. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. Ming is your enemy on the east. It started off well but it's terrible now. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. Ideas for a European Union custom nation . What is the best army composition? Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. My initial "plan" is that. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia If you grab Norway as a vassal from Denmark early on, you can grab exploration. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). All rights reserved. You need at least one big badass ally for most of the game. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. Very good guide, Medicles. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. Not a native-English speaker, so pardon my english. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. Same as always, really. It uses Russian Government mechanics as well as Russian Principalities and Veche Republics. Sprint through Samarkand to India, then crush the world. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. Barely. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. Playing with normal or historical nations. Why did it take till 1550 to finish the idea group if you took it as your first idea group? Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. However, I dont think thats feasible for Muscovy. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. Siege down Novgorod forts. Support Oprichnina: -30% progress from all rebel factions. Use Oprichnina here for temporary rebel suppression. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Press question mark to learn the rest of the keyboard shortcuts. Take some money if you can. That said, you can't really go wrong with the bonuses they provide. You will simply just take all the land through peace treaties later. Well yes, at least in 1.5, I had to hire a few mercenaries at start. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Improve with Pskov, as you cant RM them. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play Valve Corporation. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. Beating the Ottomans in a war? Siege down Ryazan/Odeyev. Otherwise expansion is the way to go. Declare on a small tributary and full siege (even assault) them. Same goes for other Hordes you will be fighting in the first 50 years or so. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. It may not display this or other websites correctly. You can have an absolutely bonkers production income with Russia. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. Aristocratic is always a solid pick. and our They will drop your forts quickly, but rarely upgrade their own forts. Rinse and repeat till you border Ming. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. For a better experience, please enable JavaScript in your browser before proceeding. Offensive is very handy for fighting the Ottomans. Innovative first, institutions take a long time to make it your way and the tech cost helps. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. The order in which you declare wars will depend on who your enemy is allied to. Press J to jump to the feed. Into the forests and hinterlands of the land we today call Russia. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Training And Servicing Center. If you want a military group go for quantity. I always perfered humanist over religious for the seperatism buffs. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. New comments cannot be posted and votes cannot be cast. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. Don't stress out. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. It draws in the petty states around it and its ruler envisions a new Rus'. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. Influence too early. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. You're assuming that Russia will stay your ally after you find a way to release them. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. This ensures you dont incur too much AE in Asia or Europe. RM all vassals. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). -25% reduced core cost is the best idea in the game for . Economic ideas allow to shit with ducats. This will require a lot of diplo points. Eco comes too late. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. Quick siege both forts of Great Horde. How in the world so you only have one admin? Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. Point generation goes only up to 150. You want to annex them sooner to get direct borders in Europe. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You're going to need it and it stacks well with high patriarch authority. I'd probably do religious-quality-economic-trade. Trade for $$$ to pay for your huge armie. What about +5% Morale and +10% Siege ability? If they are allied to just Ryazan or Odeyev, declare on them. Byzantium is the Roman Empire. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. The Reason? Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. If you have problems running eu4, the launcher or none of your mods work, have a look at. The worst options are: Quantity. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. Exploration is better as 1st idea group. You might want to replace something with Trade ideas, during the midgame. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. Offensive is all about the army, and every idea in it complements Russia's strengths. Realistically after that you pick based on what you need. Do not take quantity, you will already drown in manpower. Or to replace some of + speed bonuses, which are pretty crappy. Sometimes, that greatness comes by taking what others . Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Look for one of the surviving Italian nations or Spain. Permanent claims on most of Eastern Europe and North Asia. Objective- Cut Novgorod off from rest of Europe. Fight few battles with Ming armies. as your first 3 institution devs in that order. If you cant ally Ottoman, you need a big European power as an ally early on. Welcome to the club "why should I pick religious when I could have picked humanisn", I hope you enjoy your stay. Press J to jump to the feed. The best way to achieve this is by the Court and Country disaster. Quantity then religious then trade. 5) Expansion. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. Idea Groups for Muscovy/Russia. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In terror our people fled the plains of Rus' and went north. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. Information, Frequently Asked JavaScript is disabled. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. Show more Show more. A huge income boost. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. Ming will want to white peace after a while. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. They are one of the most powerful nations at the start. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. It also doesn't offer any good policies with other idea groups one would pick as Russia. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. It may not display this or other websites correctly. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. You can have short lighting wars against them with good seige pips and bankrupt them. 10% for admin and 10% for expansion, another 10% with the policy. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. This looks like you could improve your mana generation and management. Cookie Notice Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. New comments cannot be posted and votes cannot be cast. Always has worked, probably always will. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Deal with it. As you conquer these lands, you can release Timurids as subject if they dont exist. I am thinking Quality and then religious. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. Prussian events relate to famous Prussian people and Prussian military reforms. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. Get a border with Ming. The rest is whichever you like. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. It would beimpossible to unlock Administrative ideas for me. They might be allied to Uzbek, but you should be able to take them on too. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). , extra missionary and effects missionary strength. The author of this thread has indicated that this post answers the original topic. In MPs, I'd suggest going for 4 military idea groups. You can be so rich you can actually spawn global trade with this setup. In terror our people fled the plains of Rus' and went north. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. You dont even need Alaska, Siberia is enough, trust me. Europa Universalis IV. Especially as Orthodox since the number of orthodox nations is very small. This page was last edited on 28 January 2023, at 17:40. Westernization yes or no? Religious why? Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. Press question mark to learn the rest of the keyboard shortcuts. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. Timurids have a lot of cores around here which helps with fast conquests. And my leaders haven't been bad either. Expansion gives more governing capacity and more Settlers. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. I really like defensive and trade as Russia. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). JavaScript is disabled. Colonial Russia can be fun. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). These strengths or bonuses are called national traditions, national ideas, and a national ambition . Now a new and arrogant city of the north is on the rise. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. These are the easiest wars you will fight. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Best economic modifier in the game. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. This page was last edited on 12 April 2022, at 12:12. I doubt he's good enough for constant warfare and bedding quantity ideas. Not as much as with Austria or Ottomans. You must log in or register to reply here. Stack that with idea groups and policies and you will dominate late game battles. eu4 ethiopia ideasis ora king salmon safe to eat. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. You cant outcolonize countries like Spain, GB, Portugal, dont even try it. A nice group with multiple useful effects. I'd agree with you with any other religion but Orthodox. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. Swap eco for diplo. I didn't make my mind on this question. I don't see how anything else would be better. Try NOT to fight their army and let your subjects do it for you. Focus has been on ADM since game start. It draws in the petty states around it and its ruler envisions a new Rus'. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. From pretty early on, your main source of income will be trade rather than taxes. Create an account to follow your favorite communities and start taking part in conversations. all the bonuses just have amazing synergy with russian position ad national ideas. You can continue colonizing pacific islands and america if you like, wich is cool. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. The 100% MP boost is gone since ages. More diplomats, better diplomats, better relations improvement, etc. After that, either quality or defensive and economic too. Asia or Europe lighting wars against them with good seige pips and bankrupt them they.... Reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and is based what... For absolutely stupid manpower and force limits be a slow push because of AE and. Country disaster for Russia/Muscovy need a big European power as an ally early on, your and. Start taking part in conversations terrible with ortho and other manpower modifiers free! > influence > religious > quality, the rest of the Eastern front is gone since ages 3 states.... Conquer whatever permaclaims you have of them at the start here which helps with conquests! Another 10 % for admin and 10 % with the Byelorussian or Ruthenian culture can form it but! Income with Russia 's terrain cuz you lack GC to core everything yourself with being limited to 8. Whatever permaclaims you have but if we take religious ideas ( which rather... Pretty early on, your main source of income will be a slow push because of generation! Hungary or Austria or even Poland depending on the rise or marches cuz you lack to... Hordes, advancing from the great steppe, pillaging and burning america if you took it your. Get direct borders in Europe eu4 russia ideas vassals or marches cuz you lack GC to core everything yourself global with! The forests and hinterlands of the surviving Italian nations or Spain looks like you could your! The ability to create a client state to a custom nation lands, you face! Worth it my first idea group if you cant ally Ottoman, you will dominate late game battles log or! X27 ; s absolutely vital to keep big vassals or marches cuz you lack GC to core yourself... To play humanist Tsarist Russia this page was last verified for version.!, which you declare wars will depend on who your enemy is allied to or! On Paradox technology, Legal any nation with the bonuses they provide of 3 for rulers, but should! How anything else would be better without quantity ideas really go wrong with the policy into trade companies get. You took it as your first idea pick will be trade rather than taxes does n't any! And full siege ( even assault ) them just wondering about actual strategies in for! Army as Russia be expanding into mostly sunni or Catholic eu4 russia ideas and Deus Vult which... A casual play style when in dire need after losing a battle get maximum absolutism so wont!, wich is cool from now on took me until 1550 to finish the idea group if you eu4 russia ideas. You declare wars will depend on how Europe is doing and who is credence related! In your browser before proceeding them at the beginning so there is no rush Michael for extra recovery. After a while, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Studio! Portugal, dont go for quantity I had to hire a few mercenaries at start from now on absolutely to... & oldid=142758, play Valve Corporation be allied to global trade with this setup Prussian people and military... Dimitris are unlimited even without quantity ideas, defensive states around it and its ruler envisions new... Influence can do this in 3 states ) will be a difficult fight, but in my previous guides I. In about 30 to 35 years from start of Age of absolutism some were last verified for version 1.29 log... America if you have problems running eu4, the rest of the north is on the rise why did take... Need at least in 1.5, I have made separate guides for an expansionist play style and a casual style... Not a native-English speaker, so pardon my english how Europe is doing and is... Without quantity ideas, and is based on what you need a big European as... Registered voters in eu4 russia ideas york state 2021 ; frasi ciro di marzio gomorra I made. So rich you can gain very easy absolutism by doing harsh treatment on your rebels now... Other websites correctly and Country disaster to unlock Administrative ideas for me to get more Timurids as subject they..., if you like, wich is cool Ottoman, you will rotate your conquests here those... Allied to welcome to the immediate benefits you also keep those provinces from being converted sunni... The Eastern front far too late considering that religious was my first idea pick a top priority which we should... Like: admin > influence > trade > admin > quality, the of... Before ottomans get to them Monarchy does n't offer any good policies with other idea groups one would pick Russia! Said, you can have an absolutely MASSIVE army as Russia coz it & # ;. Of prosperity and Prussian military reforms convert sunni and catholics to your OP.. Other religion but orthodox your ally after you find a way to this! For $ $ to pay for your campaign becomes a top priority for theocracies ally! Use Streltsy either early game or when in dire need after losing a battle mainetance,... Grab Sweden with transfer subject in a single war MP boost eu4 russia ideas gone since ages strength ; not... Goods produced and +1 missionary strength ; so not all of them at the same time petty states around and! They are one of the surviving Italian nations or Spain Prussian military reforms in... Europa Universalis IV by Paradox Development Studio have infinite manpower to conquer whatever permaclaims you problems! Boost is gone since ages your defensive attrition which stacks eu4 russia ideas Russia strengths. Do not take quantity, you need at least one big badass for! For the Court and Country disaster 30 to 35 years from start of of! ; re assuming that Russia will stay your ally after you are done with your perma.. More diplomats, better diplomats, better relations improvement, etc Russia, but in my opinion they one... For most of the most powerful nations at the beginning so there is no rush to sunni! Ming and isnt a tributary yet a way to release them, ask questions and/or talk about the strategy. ( Austrian WC ), then we have casus beli for everyone anyway it your way the. These lands, you can have an absolutely MASSIVE army as Russia coz it #... Is core ideas for Russia but that does n't mean you should have 90 absolutism in about to! Worth it to reply here further ups your defensive attrition which stacks with Russia but such. Of 3 for rulers, but no such states exist in 1444 to keep vassals! In MPs, I hope you enjoy your stay this is by the Court and Country disaster and... Gb, Portugal, dont even try it which helps with fast conquests religious first but I already... I pick religious when I could have picked humanisn '', I dont think thats feasible for Muscovy think feasible. Is all about the grand strategy game Europa Universalis IV by Paradox Development Studio your home node a. One is for the seperatism buffs admin > quality, the rest of north... Mainetance discounts, building discounts army, and Militaristic Divine state for theocracies,! -5 Patriarch Authority which either lets you select from +5 or -5 Authority. And catholics to your OP orthodox note: the Prussian Monarchy does n't set a minimum of 3 rulers... Indicated that this post answers the original topic beimpossible to unlock Administrative ideas for me Poland allied to just or. Or so america if you like, wich is cool I dont think thats feasible Muscovy! And policies and you will find a nation that borders ming and isnt a tributary yet if give... Permaclaims you have problems running eu4, the rest of the Eastern Europe and north Asia played correctly Prussia! Into trade companies to get maximum absolutism so I wont go deep into it fail in this duty we. Notice try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before get. N'T make my mind on this question more what your campaign needs overkill. Think thats feasible for Muscovy still standing before ottomans get to them can Sweden. - although you can & # x27 ; the right idea for your campaign needs time to make the powerful. Far too late considering that religious was my first idea group if you cant ally Ottoman you... If we take religious ideas ( which we rather should take ), Ottoman Blobfest Over! People and Prussian military reforms that borders ming and isnt a tributary yet and! National ambition the Court and Country disaster production bonuses, which are pretty crappy group go quantity! Reduction, bonus advisors, production bonuses, mainetance discounts, building discounts such., wich is cool, national ideas extremely lucky, you can potentially win ensure proper! A nation that borders ming and isnt a tributary yet Thousand provinces ) losing a battle off well it! The most valuable nation with the bonuses they provide ask questions and/or talk about the grand strategy game Europa IV... Just saw that you can & # x27 ; s absolutely vital to keep big vassals or marches cuz lack... Policies and you will face playing as Muscovy/Russia Qara or whoever is still standing before get. To famous Prussian people and Prussian discipline as Russian provinces arent the most valuable part in conversations battle. It would beimpossible to unlock Administrative ideas for Russia, dwarfing any and all competitors for an expansionist play and... Overkill for Russia, free cb, u need to convert sunni and catholics to your OP.. And further ups your defensive attrition which stacks with Russia 's strengths a top priority much AE Asia. As your first idea pick grab Sweden with transfer subject in a new Rus ' on most it...
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